Sweaty Chair Studio, Sydney
After graduating in computer science, Brian embarked on a career as a 3D animator. Following a stint in Silicon Valley, he returned to Sydney and founded his own gaming company, SweatyChair, merging his technical skills with the passion for art. During a gaming developer competition, Brian — alongside his wife and three other participants — built a challenging monster and bullet dodging game called No Humanity within 48 hours, winning first place. He successfully improved and launched the title a week later, getting over 9 million downloads so far. Taking part in Google Play’s Indie Games Accelerator program in 2022 helped Brian to grow the studio even further. Apart from assisting fellow creatives in the industry, he also champions a more active gaming experience, where players can create and enjoy their own elements.
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