Metal: Hellsinger is an upcoming rhythm FPS, in which you will assume the role of a demon obsessed with overturning the current ruler of The Hells. Sounds dark? Well, it lightens up my day. With Metal: Hellsinger I get to nurture two of my lifelong passions: videogames and music.
I grew up in a musical family, with both my grandmother and my sister being accomplished piano players. Rather than Bach and Mozart, however, I found myself drifting towards Ozzy Osbourne, Iron Maiden, and Type O Negative. This is probably one of the reasons why I enjoy shooters that have put an extra effort into their audio significantly more. A great song can truly enhance your gaming experience, to the point where you find yourself moving and shooting in synch with the beat. Sometimes I’ll even put on a metal album in the background if the game’s own soundtrack doesn’t captivate me.
However, this may not always work out. Sometimes you’ll simply die, because waiting for the beat cost you the split second needed for your enemy to strike first. Other times, the music changes or reaches it peak at the wrong time.
With Metal: Hellsinger, the devs are making the music revolve around you, to the point where your actions have a direct impact on the soundtrack. You can treat it as a “normal” shooter, ignore what I just said, and have a great time blasting your way through The Hells in a conventional manner. But, if you follow the rhythm, you’ll find your attacks become a bit more powerful and the music will intensify.
All the songs in the game are created specifically for Metal: Hellsinger and recorded by artists such as Matt Heafy from Trivium or Mikael Stanne from Dark Tranquillity. The songs consist of five layers, starting with an atmospheric beat and leading up to complete metal climax when the vocals kick in.
Another cool thing about Metal: Hellsinger, is the fact that it’s being developed for the next generation of consoles: Xbox Series X. The opportunity to create something for next-gen obviously only comes along on a rare occasion, but it gives us the chance to do something cutting edge, to play more with visuals and to experiment a bit. For Metal: Hellsinger, this means you’ll be able to play the game at 120 fps if you wish, or at 60 fps with 4K visuals. It also means drastically reduced loading time.
The game will of course be available for both Xbox One and Xbox Series X. And leveraging the new Xbox Smart Delivery technology, we can confirm that if you buy Metal: Hellslinger on Xbox One or Xbox Series X, you will automatically have the best version at no additional cost on whichever console you’re playing on.
Metal: Hellsinger is due to release in 2021.
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