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These Shattered Space helmet replicas stay video game accurate using an Arduino Nano

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Starfield, a game set in the vast expanse of our galaxy, is receiving a new expansion called “Shattered Space” in which players can don novel weapons and gear to take on the latest challenge. As part of its release, the expansion’s publisher Bethesda reached out to cosplayer Jonas Zibartas and tasked him with creating a pair of render-accurate helmets that could be worn all day at conventions.

Within the first couple weeks of nonstop designing and test fits, Zibartas had a helmet model that consisted of 130 individual parts and where airflow was a major priority. Similar to a motorcycle helmet, the inner layer is comprised of soft fabric overlayed on top of a rigid, yet porous, helmet shell. Two fans near the front bring in fresh air from the outside and help prevent the transparent visor layer from becoming too foggy due to the wearer’s breathing. Raised just above this shell is a secondary set of 3D-printed accent pieces that give the helmet its finer details/form.

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In Shattered Space, these helmets have lighting accents both inside the visor and at various points outside the helmet which act as indicators or headlamps. Zibartas was able to embed all of these features thanks to a dense strip of LEDs and an Arduino Nano.

The meticulous process of constructing these incredibly detailed helmets can be found here in Zibartas’s YouTube video below!

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These Shattered Space helmet replicas stay video game accurate using an Arduino Nano appeared first on Arduino Blog.

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