In Agent A: A Puzzle in Disguise you play through the eyes of Agent A, a secret agent on a mission to infiltrate enemy spy Ruby La Rouge’s hideaway and put a stop to her evil plans. The stylish 1960s-inspired world is full of retro-futuristic contraptions, hidden gizmos, gadgets, and clever logic-based puzzles.
Notice something strange or out of place? Making mental notes and observations (like a good secret agent) will aid you in solving tricky puzzles later. As you explore Ruby’s secret hideout, collecting objects and using them cleverly is crucial in unlocking a trail of puzzles leading you ever closer to your target.
Designing the puzzles in Agent A was a huge part of the development challenge for Yak & Co., a 2-person studio based in Melbourne, Australia. Each of the five chapters took a whole year to create.
What made Agent A challenging to design was how intertwined everything is. Puzzles needed to make sense within the secret agent universe, story moments needed to tie in with the game design, and we wanted every hidden object to lead you back and forth through a web of puzzles towards your ultimate goal of finding and stopping Ruby.
We’re very excited to announce Agent A: A Puzzle in Disguise will be available for console players on Xbox One soon. For the latest news, please visit our official site at agentagame.com.
See the rest of the story on Xbox Wire
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